![]() Now you're going to see even more numbers but this time inside that folder you'll get. Simply type that numbered folder in there. Go ahead and find the '#408A00C8' folder (there is a search box above all the folders. ![]() These are the folders we will be talking about. #408A00C8 is for the 256x256 images for exampleĨ. ![]() The first set of numbers from each slot are the big images and the latter are the smaller images. Today we'll be focusing on the two folders in slot 1. I'd recommend only doing one slot (which is two images the 256x256 and 128x128 versions). I've never added an extra image for the other slots but using logicial conclusion, I'd certainly assume this is what you'd do. This might seem confusing but bare with me: Now if you've only done it for one panel instead of four, then you'll only need to edit in two folders. This might look daunting on your first try, but thankfully we have the file numbers we need. There should be a lot of folders with numers on the left side like this: The file will now be unpacked and you can see the contents of this file you just unpacked. You will now need to wait for SporeModder to unpack the file (usually this takes around two minutes or less depending on the file size).Ħ. DO NOT EDIT ANYTHING ELSE! Once you have selected it, click 'save'. You want to edit the 'EditorSaves.package' file. Navigate to C:\Users\\AppData\Roaming\Spore - Remember, AppData may be hidden so you'll have to find a way to enable it in your operating system settings.ĥ. A dialogue box will pop up, it will look like this:ĭon't click anything other than 'Find File'.Ĥ. Alternatively, you can click what looks to be like a box that is unpacked that says 'Unpack Mod' when you hover over it.ģ. ![]() See file at the top? Click that and then you will see an 'Unpack DBPF' Click this. But she won't bite as long as you use her gently.Ģ. Once you've loaded up SporeModder, it will look something like this: Go into the SporeModder v.1.3.3 folder and open 'SporeModder Launcher.exe' it may take slightly longer on your first startup. This is the hardest part of the tutorial but just follow carefully.ġ. Don't just move it as you'll need to edit this file. When you have found the editorsaves.package, copy it somewhere else. If this is the case, just do a simple online lookup for your operating system on how to reveal the AppData folder. The default location for this file is: C:\Users\\AppData\Roaming\Spore If you do any damage to the editorsaves.package file, you can at least reverse it with the backup you created. Now that this is done, and you may skip this if you so wish, but I HIGHLY recommend backing up the editorsaves.package file before you edit it. Now that's your image set! What I usually do is I have a master folder containing all images of my adventure pictures so it's easier to find. png format, simply save as and save as type. I simply use Paint for this and to crop the images into their formats required. To remember which one is which, I simply name the 256x256 image as Big and for the small Small.Ģ. You will need to make two of the same images, one that is a 256x256 format and a 128x128 format. Once you have done this, you will need to do the following:ġ. Pretty easy right? By now you should already have your image done, but if you haven't Find the image desired to replace the adventure image you made in the steps above. This is so you'll be able to remember the adventure's image later on when you come to replace it.Ĥ. Place a captain and press C to take a screenshot. Go into any adventure (preferably for your first try you just want to create a new adventure).ģ. Anyway, going into this folder shows you a project folder and SporeModder Launcher.exe. Once extracted, a new folder will be created called: SporeModder v.1.3.3 (may have updated since the time of this post). Make sure you extract the ZIP file once you have found a location. This is where your 'project' (the file containing the pictures you will be unpacking) is located. I recommend putting this into a folder (and calling it SporeModder or something like that) that you can easily get to. In fact, I've never made a mistake while doing this And that's with me having no experience in modding at all. It requires barely any modding experience and just using your own initiative. In actual reality, once you do it the first time, it becomes incredibly easy to do. This comes from Rantalina's method, but it is pretty outdated so I'll reshare it here, hopefully making it easier to follow.
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